Habitat.
The game is a Survival Build RPG, and so the game has an open world with its base environment which is Frigid, the game world has a basic survival camp with vehicles to traverse the winter of this world.
The game environment has very scarce materials, which the player has to use carefully, base materials are quiet easy to find, base camp also provides a certain amount of tools for the player to start out with.
Since this game is also a multiplayer game, there is a second community base camp with a lot more additional building options and team projects present in the world.
The game environment has very scarce materials, which the player has to use carefully, base materials are quiet easy to find, base camp also provides a certain amount of tools for the player to start out with.
Since this game is also a multiplayer game, there is a second community base camp with a lot more additional building options and team projects present in the world.
The Compound.
The game is based on a survival RPG where the player has to move through 3 phases or levels, there is a Bridge where the player needs to cross through to make it to a safe position.
This leads to the player safety being breached by entities inside and outside the walls of the Compound.
The last stage is the entrance into the compound itself where there are different parts to the city such as markets housing and military bases, the end goal of the player is to survive, make decisions and role play, this game parameter is only for creating the game world.
This leads to the player safety being breached by entities inside and outside the walls of the Compound.
The last stage is the entrance into the compound itself where there are different parts to the city such as markets housing and military bases, the end goal of the player is to survive, make decisions and role play, this game parameter is only for creating the game world.
Orb
Orb is a game that was quiet anonymous, there was a certain amount of free reign to what the world would look like, this is a simple game where the player has to escape through the teleportation orbs to the next world.
This was an extensive world design because each scenario was different, the light quality in general to the game had to be great due to the low surrounding light or the environment illumination.
This game therefore is quiet a Dark Escape strategy game.
The game world was all about the Orbs and therefore the orbs needed to have different qualities.
This was an extensive world design because each scenario was different, the light quality in general to the game had to be great due to the low surrounding light or the environment illumination.
This game therefore is quiet a Dark Escape strategy game.
The game world was all about the Orbs and therefore the orbs needed to have different qualities.
CyberSpace
This is a game still in motion, inspired by the world of Cyberpunk futures, this world is has an aesthetic of the far future.
The game is still being developed and therefore CyberSpace is in the design phase, the images created in the next pages are all to show the mood-board of the space and design of the world.
The game is still being developed and therefore CyberSpace is in the design phase, the images created in the next pages are all to show the mood-board of the space and design of the world.