Serving Tray / Charcuterie Board
TRASH TOWERS : Recycled Materials Interlock Cubes : An inter locking system game that uses a simple finger joint to attach together. This is a test of recycled plastic, to be used in making permanent products that last long and help keep the plastic away from the landfill a little while longer.
Butter Tray, Bread Cutter and Butter Knife
Sustainable Coasters
Game Design : Board Game designed to help individuals with Social Anxiety Disorder to communicate and participate in a controlled social environment.
Industrial Design: Chess board and Pieces
Kitchen Tool : Egg Strainer out of hot water.
 Industrial Design: Steak eating Plate and Cutlery
A "form follows function" design to the Plate and Cutlery, to depict the uselessness of everyday single use items, such as pens, plastic bags, water bottles, cans, etc.
Plant Lovers Coasters
Cutting Boards and Coasters
Dice Tray
 Industrial Design: Give-back Tankard
Plastic bottles have been a plague to the world since the time they were produced, these plastic bottles have created wicked problems such as climate change and global warming. So this design for a tankard makes a reference to the old times where tankards would be a primary method of drinking liquids, which gets attached to the biodegradable base that carries a seed that can be planted when the base is discarded. The act of throwing away a plastic bottle is converted to throwing a seed into the ground and letting grow a plant. The base is a replicable item that can be reattached to the same tankard.
 Industrial Design : Design Out-Crime
Design out-crime being a design for protecting craved objects, this project in stead focuses on the criminal instead, What conditions create criminal behavior, where does criminal behavior occur, when does criminal behavior take place, How criminal behavior takes place? Focusing on the Living conditions of a person and looking into the improvement of their living which can start at helping homelessness. 

 Industrial Design : Open ended toy Project
The creation of your own secretive space for play is a well known activity amongst 5 to 12 year old kids, Rooms designed for kids is not really designed with the size of the kids in mind, it is mainly made to efficiently allow parents to move around and clean the room. Looking at todays toys theres a lot of open ended toys out there like “Anji Play” and “Geemo“, and so inspired those ideologies, I wanted to combine the creation of play space by kids and open ended toys, creating the Fort which allows kids to combine items and create their own comfortable space of play.


 Industrial Design: Emotion I (UX/ UI).
The Machine can calm emotions, as well as excite emotions, through the use of basic dog-based body language. Some of the body languages includes head tilts, head shakes, and a rotational zoomies action.

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